Master of Tactics
 
Master of tactics is a 4X turn based strategy game with all the tactical depth of civilisation but without the work. In my youth I was a fan of Civilisation, Master of Orion etc Often I did not enjoy the end of a game because it is hard work manageing un-important details. I wondered, can you build a game with the depth of Civilisation without the micro management? I also noticed battle tactics tended to be un-important. The player with the bigger more advanced army won regardless. Was it possible to make battlefield strategy more important? Master of Tactics is an evolving game (it changes because it is my hobby) to address these issues. The game is free to play with no paid DLC.

  Start a new game by selecting galaxy size, race and difficulty. Games in a small galaxy can be played in a few hours.

 Custom Race Design - Over 20 options available
 Dynamic Map Generation - No two games are the same
 Map Editor - Make your own scenarios
 
  Explore your galaxy and colonise new Worlds.

 Planets - Colonise as many planets as you can
 Strategic Resources - Fight for control of strategic resources
 Influence - Control sectors of space
 Relics & Prizes - Explore to find bonuses
 
  Solar systems contain planets which are the core of your empire.

 Planets - No micro management of a planets development
 Build - Crafts, Weapons, Outposts, Space Stations...
 Simple - Manage production, ecology and research
 
  Communicate with other players in the game.

 Espionage - Steel Technology, Sabotage Planets of Defend
 Treaties - War, Peace, Non Aggression, Trade, Alliance...
 Trade - Swap Technology, Planets or Money
 
  Design your own custom craft from hundreds of different technologies. Imagine strategies even the designer did not think of!

 Custom Craft Design - Hundreds of technologies
 Attack Types - Weapons are NOT all the same
 Invent - Craft design is Strategy Central here
 
  Attack (or be attacked) other players, ancients or monsters in the galaxy. Watch how your craft designs actually work.

 Tactical Battles - Enjoy your battles or press Complete
 Complex - Outcome depends on opposing strategies
 Damage - Physical, Engine, Psi, Shield, Crew...


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